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Yori Fournier
myplotlib
Commits
b9aa7c07
Commit
b9aa7c07
authored
Mar 09, 2017
by
Yori Fournier
Browse files
Merge branch 'Qt-backend' into 'dev'
Add Qt4 backend See merge request
!38
parents
d780b035
a8d903dd
Changes
3
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Inline
Side-by-side
__init__.py
View file @
b9aa7c07
...
@@ -85,6 +85,8 @@ elif rcParams['backend'] == u'GTKAgg':
...
@@ -85,6 +85,8 @@ elif rcParams['backend'] == u'GTKAgg':
from
.myWin_GTKAgg
import
MyWin_GTKAgg
as
MyWin
from
.myWin_GTKAgg
import
MyWin_GTKAgg
as
MyWin
elif
rcParams
[
'backend'
]
==
u
'WXAgg'
:
elif
rcParams
[
'backend'
]
==
u
'WXAgg'
:
from
.myWin_WXAgg
import
MyWin_WXAgg
as
MyWin
from
.myWin_WXAgg
import
MyWin_WXAgg
as
MyWin
elif
rcParams
[
'backend'
]
==
u
'Qt4Agg'
:
from
.myWin_Qt4Agg
import
MyWin_Qt4Agg
as
MyWin
elif
rcParams
[
'backend'
]
==
u
'MacOSX'
:
elif
rcParams
[
'backend'
]
==
u
'MacOSX'
:
from
.myWin_MacOSx
import
MyWin_MacOSx
as
MyWin
from
.myWin_MacOSx
import
MyWin_MacOSx
as
MyWin
else
:
else
:
...
...
config-default.py
View file @
b9aa7c07
...
@@ -28,7 +28,7 @@ D_OFORMAT = 'png' # default format for ouput
...
@@ -28,7 +28,7 @@ D_OFORMAT = 'png' # default format for ouput
D_DEBUG
=
True
# default debug value
D_DEBUG
=
True
# default debug value
# PLOTTING CONFIGURATION -----------------------------------------------
# PLOTTING CONFIGURATION -----------------------------------------------
# BACKEND: u'TKAgg', u'GTKAgg', u'WXAgg', u'MacOSX'
# BACKEND: u'TKAgg', u'GTKAgg', u'WXAgg',
u'Qt4Agg',
u'MacOSX'
rcParams
[
'backend'
]
=
u
'WXAgg'
rcParams
[
'backend'
]
=
u
'WXAgg'
# FONT
# FONT
...
...
myWin_Qt4Agg.py
0 → 100644
View file @
b9aa7c07
#!/usr/bin/python
# -*- coding: utf-8 -*-
#
# ================= FILE HEADER ========================================
#
# myplotlib v3.0.1,
#
# @file myWin_Qt4Agg.py
# @author Yori 'AGy' Fournier
# @licence CC-BY-SA
#
# MyWin_Qt4Agg class: Overlay of matplotlib FigureManager
# class. It allows a cleaner and more confortable
# usage of windows.
#
# @Class MyWin
#
# @Constructor
#
# fig: the MyFig object that need to be drawn
# show: a flag to show the window just after
# creation. (default: True)
# fignum: number of both the Window and the Figure.
# debug: flag for debugging, more verbatile.
# (kw)args: user defined arguments and keywords.
#
# @section Functions
#
# - _boundFigure_: bound a figure to the window (priv.)
#
# - _unboundFigure_: unbound a figure to the window (priv.)
#
# - set_figure: a clean way of setting a new figure
# to the window.
#
# - refresh: redraw the window
# - clean the figure
# - plot the figure
# - draw the canvas
#
# - drawFigure: draw a given figure on the window
# - set the figure of needed
# - refresh
#
# - close: close the window
#
# ======================================================================
#
# IMPORT ---------------------------------------------------------------
from
.
import
INFO
,
SEVR
,
WARN
,
DBUG
,
SPCE
from
.
import
rcParams
from
.
import
_G_WINDOWS
from
.
import
np
from
matplotlib.backends.backend_qt4agg
import
FigureCanvasQTAgg
,
FigureManagerQT
# Class MyWin Overwriting the disgusting Matplotlib.FigureManager class
class
MyWin_Qt4Agg
(
FigureManagerQT
):
# CONSTRUCTOR ------------------------------------------------------
def
__init__
(
self
,
fig
,
show
=
True
,
*
args
,
**
kwargs
):
# set the dpi to 75 (correct value for screen)
if
(
fig
.
dpi
!=
75.
):
fig
.
dpi
=
75.
# Get the debug value
debug
=
kwargs
.
get
(
'debug'
,
False
)
# Get the user specified ID of the window or set it to 0
if
'fignum'
in
kwargs
.
keys
():
num
=
kwargs
[
'fignum'
]
fignumSpecifiedByUser
=
True
else
:
num
=
0
fignumSpecifiedByUser
=
False
# if ID already used
if
(
num
in
[(
window
.
num
)
for
window
in
_G_WINDOWS
]):
# if user specified fignum then close former window and create new one
if
(
fignumSpecifiedByUser
):
if
(
debug
):
print
(
DBUG
+
"The fignum you specified already exists, I'll close the former window"
)
# Close the window with the specified number
_G_WINDOWS
[
np
.
where
([(
window
.
num
==
num
)
for
window
in
_G_WINDOWS
])[
0
][
0
]].
close
()
else
:
# If user didn't specified a fignum
# increase ID until found a free one
while
(
num
in
[(
window
.
num
)
for
window
in
_G_WINDOWS
]):
num
=
num
+
1
# If debug print the ID of the window
if
(
debug
):
print
(
DBUG
+
"You choosed num = "
+
str
(
num
))
# before creating anything verify that the fig is not already
# bounded to another window
if
fig
.
boundedToWin
:
# if it is the case close the bounded window.
win
=
_G_WINDOWS
[
np
.
where
([(
window
.
num
==
fig
.
fignum
)
for
window
in
_G_WINDOWS
])[
0
][
0
]]
win
.
close
()
# Call FigureManagerGTK class
# (already wondering if this is not a mistake...)
if
(
debug
):
print
(
INFO
+
"Used GTKAgg backend."
)
# create the canvas
canvas
=
FigureCanvasQTAgg
(
fig
)
FigureManagerQT
.
__init__
(
self
,
canvas
,
num
)
# bound the figure to the window
self
.
canvas
.
figure
.
boundedToWin
=
True
self
.
canvas
.
figure
.
fignum
=
num
# add the window in the global variable _G_WINDOWS
# this guarenty that you never loose a window
# (see myTool.py getWindow(num))
_G_WINDOWS
.
append
(
self
)
# if show is on, then show the window
if
show
:
# For GTKAgg and TKAgg ---------------------------------
self
.
refresh
()
self
.
show
()
# BOUND ------------------------------------------------------------
def
_boundFigure_
(
self
,
fig
):
fig
.
canvas
=
self
.
canvas
self
.
canvas
.
figure
=
fig
self
.
canvas
.
figure
.
boundedToWin
=
True
self
.
canvas
.
figure
.
fignum
=
self
.
num
# UNBOUND ----------------------------------------------------------
def
_unboundFigure_
(
self
):
self
.
canvas
.
figure
.
boundedToWin
=
False
self
.
canvas
.
figure
.
fignum
=
-
1
# SETTERS ----------------------------------------------------------
# SET FIGURE -------------------------------------------------------
def
set_figure
(
self
,
fig
):
# first unbound the former figure
self
.
_unboundFigure_
()
# if the new figure is already bounded close
# its former container.
if
fig
.
boundedToWin
:
win
=
_G_WINDOWS
[
np
.
where
([(
window
.
num
==
fig
.
fignum
)
for
window
in
_G_WINDOWS
])[
0
][
0
]]
win
.
close
()
# bound the new figure
self
.
_boundFigure_
(
fig
)
# REFRESH ----------------------------------------------------------
def
refresh
(
self
):
# in the case the figure got another canvas
# rebound the figure. This situation should not happend!!
if
self
.
canvas
!=
self
.
canvas
.
figure
.
canvas
:
print
(
WARN
+
"Something weird happend, the canvas of the figure have been changed"
)
self
.
set_figure
(
self
.
canvas
.
figure
)
# refresh
self
.
canvas
.
figure
.
plot
()
self
.
canvas
.
draw
()
return
(
True
)
# DRAW -------------------------------------------------------------
def
drawFigure
(
self
,
fig
):
# if the figure is not the current one
if
(
fig
.
fignum
!=
self
.
num
):
# cleanly set the new figure
self
.
set_figure
(
fig
)
# and refresh
self
.
refresh
()
# CLOSE ------------------------------------------------------------
def
close
(
self
):
self
.
_unboundFigure_
()
self
.
destroy
()
del
_G_WINDOWS
[
np
.
where
([(
window
==
self
)
for
window
in
_G_WINDOWS
])[
0
][
0
]]
# remark if you create the window like:
# win = MyWin(fig)
# then win is still refering the self
# and therefore not yet freed
# del win would free it entirely.
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